Jun 04, 2006, 12:09 AM // 00:09
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#1
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Ascalonian Squire
Join Date: May 2006
Guild: Argent Lupus
Profession: W/Mo
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Rant! Vizunah Square...
Enough is enough.. after failing Vizunah Square 9 times in a row, I'm rapidly running out of patience with players going through the Canthan (Local) side of this mission. This is an alliance mission.. there are 2 groups.. stop being a bunch of idiots and bringing henchmen!!! Not once in the 9 attempts did the Canthan group have more than 3 human players, and the henchmen are too stupid to try and heal Togo and Mhenlo, placing the burden on the 1 or 2 real monks who are already trying to keep their group alive. The henchmen die, then the 1 or 2 humans on the Canthan side either die or just leave, and then Togo or Mhenlo dies in the midst of the melee.
If you don't have the patience to get into a group with real people, quit ruining it for countless Tyrian groups who are trying to advance through the game, and just don't do the mission.
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Jun 04, 2006, 12:12 AM // 00:12
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#2
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Pre-Searing Cadet
Join Date: Jan 2006
Location: Japan <i wish>
Profession: N/
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But henchies are better than real people...
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Jun 04, 2006, 12:16 AM // 00:16
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#3
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Banned
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Hmm, Masters reward, twice, with 15 hench. I guess it's just you.
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Jun 04, 2006, 12:23 AM // 00:23
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#4
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: Mo/
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basic reward, we were foreign full group, they were one guy with henchies. they ALL died.
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Jun 04, 2006, 12:37 AM // 00:37
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#5
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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*Shrug* get a well spammer on your team. That way if you have one real, and rest hench, and they leave (causing the henchie to die) and you only have 8 left, you still can complete the mission successfully.
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Jun 04, 2006, 12:39 AM // 00:39
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#6
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Frost Gate Guardian
Join Date: Mar 2006
Guild: [RTF]
Profession: Mo/Me
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I did it three times (twice as a Canthan, once as a Tyrian) at the time where there was almost no one there in the outposts... me plus 7 henchies plus the other team containing only henchies, both times I was 2 minutes shy of the master's reward. No one died, no problem at all
Although I had also other team dying couple of times when I tried it during the time when more people are there. They didn't even manage to meet my team.
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Jun 04, 2006, 12:40 AM // 00:40
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#7
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Pre-Searing Cadet
Join Date: Jan 2006
Location: Japan <i wish>
Profession: N/
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Quote:
Originally Posted by Lady Lozza
*Shrug* get a well spammer on your team. That way if you have one real, and rest hench, and they leave (causing the henchie to die) and you only have 8 left, you still can complete the mission successfully.
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But usually it's the other team that dies and the solo person with henchies has to carry on by themselves. At least that has always been my experiance.
With all henchies on both sides this mission is a breeze.
Last edited by Walts_2; Jun 04, 2006 at 12:59 AM // 00:59..
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Jun 04, 2006, 12:46 AM // 00:46
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#8
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Lion's Arch Merchant
Join Date: Apr 2005
Guild: Nova Alliance [Nova]
Profession: R/
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Tried three times with groups on my Rit, died in the first enemy wave, yea, that soon. Tried once with henchmen, masters reward, and no henchmen died, at all, until the third wave of enemies. *Curse Su for ruining my streak...* The other team was all humans, but also good, and I think more then a tad supprised at how well I was doing, as the attitude went from "Damnit, not another stupid hench team." To "You rock!" ^_^
... *Smacks self for semi boasting* Still, true story.
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Jun 04, 2006, 12:56 AM // 00:56
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#9
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Frost Gate Guardian
Join Date: Feb 2006
Location: Melbourne, Australia
Guild: [LBS]
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Wow... <- Masters with 15 henchmen (I was healer monk)
It's not that hard a mission, I honestly don't know what you're going on about.
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Jun 04, 2006, 01:15 AM // 01:15
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#10
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Kelowna, British Columbia, Canada
Guild: Kinetic Fuzion [kF]
Profession: R/
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Every time I've done it, henchmen vastly out-perform random players.. Whenever another player joins (I am Tyrian), it's ALWAYS a level 13-17 assassin or ritualist..
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Jun 04, 2006, 02:02 AM // 02:02
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#11
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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I think its the computer that decides who you get on the otherside....and gives you what you dont want (murphys law).
For me it seems 3 is the lucky number---must do the mission 3 times to complete it (still have yet to get masters---but have 2 swords for them all).....have only 1 more character to go thru it--my mesmer, and am NOT looking forward to it (think I will bring barage and my pet---me/r and see how that goes).
It was wierd to finally do it with my canthan character (we had a bitch of a time getting a real monk...but we finally did it on the, yes, 3rd attempt).
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Jun 04, 2006, 03:50 AM // 03:50
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#12
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Site Contributor
Join Date: Jun 2005
Profession: R/
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I think part of the reason they go with henchies is that there isn't that many people in local. We put together a rag tag bunch and still beat it. We had one hench, Talon who rocks.
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Jun 04, 2006, 04:11 AM // 04:11
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#13
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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This mission is actually henchable. First time I did Vizunah (boon-protting) with seven henches, I ended up playing with another player who was also partied up with seven henchies. Surprisingly, he was an assassin and we ended up with the Master's reward. xD
Second time, went as SS wounded up playing with an MM. We didn't Master's, but we were able to finish it.
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Jun 04, 2006, 04:50 AM // 04:50
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#14
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Krytan Explorer
Join Date: Nov 2005
Profession: R/P
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The only real problem is the henches' reactions to the players on the other team. If ANet would fix this, then there would be absolutely NO problems.
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Jun 04, 2006, 06:04 AM // 06:04
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#15
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Desert Nomad
Join Date: Jun 2005
Location: Tucson, AZ
Guild: The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]
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Yes, I did this 6 times tonight, finally got it right when there was a FULL team of henchmen on the Canthan side - NO real players. Togo was never even in trouble.
It's your humans who screw things up, as usual...
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Jun 04, 2006, 07:25 AM // 07:25
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#16
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Krytan Explorer
Join Date: Dec 2005
Guild: OBF
Profession: N/
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I beat viz square with my lvl 14 ele and an ALL hench team from both sides and got masters award........ Whats the problem?
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Jun 04, 2006, 07:33 AM // 07:33
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#17
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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I like henchmen, they are predictable
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Jun 04, 2006, 07:51 AM // 07:51
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#18
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: True Cinema
Profession: W/
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i got 15 henchies and completed vizunah, its THAT easy.
just dont go on an aggro fest. take it slower.
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Jun 04, 2006, 08:27 AM // 08:27
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#19
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Hell's Circus
Profession: E/Mo
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I've never completed it with ANY human players on the other side.
Only when it was 8 henchies on the other team have I finished the mission.
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Jun 04, 2006, 08:45 AM // 08:45
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#20
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Frost Gate Guardian
Join Date: May 2005
Location: USA
Guild: The Illuminati [Illu]
Profession: Mo/
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Quote:
Originally Posted by Reks
The only real problem is the henches' reactions to the players on the other team. If ANet would fix this, then there would be absolutely NO problems.
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The only problem with henchmen is that they will always try to go for the largest group of real players. This means that if you are trying to solo hench the local side and the other group is full human your hench will try to run off towards them leaving Master Togo to die unless you're a monk.
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